My name is Kenneth Foldal Moe, also known as Archanor. Ever since I created my first custom map for Half-Life back in 2003, I knew I wanted to work on games. Since then I've spent countless years making maps, textures and graphics for Half-Life and Source mods.
In 2011 I followed my dream to study game design, thus I moved to Hamar and started my Bachelor in Virtual Art & Design. Here I learned more about graphics, coding, game design and animation. This is also where I was introduced to Unity, which I have been working in since.
Since I graduated in 2014 I've been working fulltime on developing and publishing VFX assets on the Unity Asset Store.
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