My name is Kenneth Foldal Moe, also known as Archanor. Ever since I created my first custom map for Half-Life back in 2003, I knew I wanted to work on games. Since then I've spent countless years making maps, textures and graphics for Half-Life and Source mods.

In 2011 I followed my dream to study game design, thus I moved to Hamar and started my Bachelor in Virtual Art & Design.

There I learned more about graphics, coding, game design, visual effects and animation. This is also where I learned how to use the Unity Engine, and have been working with since.

Since I graduated in 2014 I've been working full-time in developing and publishing VFX and art assets on the Unity Asset Store.


  • Photoshop
  • Flash
  • Premiere
  • After Effects
  • Audition
  • 3DS Max
  • Unity